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AI Insights · Timothy · October 2022

Top 5 2D Cartoon Games on iOS in Ecuador Q3 2022

Analyzing the performance of the top 5 2D cartoon games on iOS in Ecuador during Q3 2022 reveals interesting trends in downloads, revenue, and active users.

Top 5 2D Cartoon Games on iOS in Ecuador Q3 2022

In Q3 2022, the top 5 2D cartoon games on the iOS platform in Ecuador showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared during the quarter, based on data from Sensor Tower.

Candy Crush Saga, published by King, demonstrated a consistent performance. Weekly revenue fluctuated slightly, peaking at approximately $3.5K in late August and maintaining around $3.1K to $3.3K for most of September. Downloads saw a high of 2.3K in mid-September, but dropped to 1.5K by the end of the month. Active users remained stable, hovering around 23K to 24K throughout the quarter.

Among Us! from InnerSloth LLC had a more variable performance. Revenue varied between $38 and $74 weekly, with no significant peaks. Downloads showed a declining trend from 2.1K in late June to just over 1K at the end of September. Active users also decreased from 13.6K to around 10.5K over the same period.

X-HERO, published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, saw a significant increase in both revenue and downloads mid-quarter. Weekly revenue surged to $821 in late August but fell to $239 by the end of September. Downloads peaked at 2.1K in late August, then decreased to 565 by the end of the quarter. Active users followed a similar pattern, peaking at 2.5K in early September and dropping to 1.6K by the end of the month.

Plants vs. Zombies™ 2 by PopCap maintained a steady performance. Revenue ranged from $79 to $209 weekly, with a noticeable increase in the last week of September. Downloads remained consistent, averaging around 900 per week, with a slight increase to 946 in the final week of the quarter. Active users showed minor fluctuations, staying around 11.1K to 12.1K throughout the period.

UNO!™, published by Mattel163 Limited, experienced consistent revenue growth, reaching $364 in mid-September. Downloads were relatively steady, with a peak of 1.2K in late August. Active users saw an increase to 5.3K in late August but then dropped to around 4.1K by the end of September.

These insights highlight the dynamic nature of the mobile gaming market in Ecuador. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022